Checker


Type:
2D procedural texture
Description:
Allows you to apply a checker pattern using any of the three different mapping types.
Overridden Controls:
None.
Parameters Changed:
· Surface Color


Notes:
· This shader uses its own illumination model hence the LightWave illumination model should be bypassed by setting :
· Luminosity 100%
· Diffuse 0%
· Specular 0%

· Although LightWave already has a checkerboard texture, it does not allow you to choose the mapping type. This shader is aimed at situations where a different mapping type is required.