

Flame
Type:
3D procedural texture
Description:
Will create a flame-like texture increasing the transparency as the flame fades away.
Overridden Controls
· Surface Color
Parameters Changed:
· Surface Color
· Surface Transparency
Notes:
· Use % Texture Falloff to create flames such as candles and blow torches.
· For good results set :
· Luminosity 100%
· Diffuse 100%
· Specular 0%
· Edge Transparency Transparent
· Double Sided On
· Upward direction for the flame is assumed to be the Y axis
.