Matte

Type:
Surface illumination model.
Description:
Illuminates the surface such that it looks to be made of matte material.
Overridden Controls:
None.
Parameters Changed:
· Surface Color


Notes:
· This shader uses its own illumination model hence the LightWave illumination model should be bypassed by setting :
· Luminosity 100%
· Diffuse 0%
· Specular 0%