

Metal
Type:
Surface illumination model.
Description:
Illuminates the surface such that it looks to be made of metal.
Overridden Controls:
None.
Parameters Changed:
· Surface Color

Notes:
· This shader uses its own illumination model hence the LightWave illumination model should be bypassed by setting:
- Luminosity 100%
- Diffuse 0%
- Specular 0