

Planet
Type:
3D procedural texture
Description:
Creates a texture which resembles earth when applied to a sphere and scaled correctly.
Overridden Controls:
· Surface Color.
Parameters Changed:
· Surface Color

Notes:
· This shader uses its own illumination model hence the LightWave illumination model should be bypassed by setting :
- Luminosity 100%
- Diffuse 0%
- Specular 0%
· Use in combination with the planet clouds shader for best results.
· This shader is one of the most complicated shaders in the ShaderMan package, experimentation is recommended in order to achieve particular results.