

Planet Clouds
Type:
3D procedural texture
Description:
Creates the clouds surrounding an earth-like planet.
Overridden Controls:
· Surface Color
Parameters Changed:
· Surface Color
· Surface Transparency
Notes:
· For good results :
- Luminosity 100%
- Diffuse 100%
- Specular 0%
· Apply to a sphere at the same position as the planet but slightly larger.
· Transparency must be set to a small value (1%) so that LightWave recognizes the surface as transparent. (Edge Transparency could be set to Transparent to achieve this but we do not want the clouds to disappear near the edges of the planet).