

Puffy Clouds

Type:
3D procedural texture
Description:
Creates sky and clouds as seen on sunny days.
Overridden Controls:
· Surface Color
Parameters Changed:
· Surface Color

Notes:
· This shader uses its own illumination model hence the LightWave illumination model should be bypassed by setting :
- Luminosity 100%
- Diffuse 0%
- Specular 0%
· Set 'Lit' to off when this shader is used on a large sphere to create a cloudy sky. When used on objects such as a wall, set 'Lit' to on so that the illumination model is used.