Ripple

Type:
3D animated texture
Description:
Creates a single animated water ripple.
Overridden Controls:
None.
Parameters Changed:
Surface Normal




Notes:
· To get started set the velocity multiplier and amplitude to a high value so you can see exactly where the ripple is. Once the ripple is positioned correctly adjust the amplitude, wavelength and velocity multiplier.

· Note that you may not be able to see your ripple because it has not been born yet. Check your "Birth Frame" value. Since this shader is animated using frame numbers you may have to go a specific frame before you can observe the effects of the shader.