

Rubber
Type:
3D procedural texture
Description:
Creates a rubber surface with a little white dust to mimic the dust on a new eraser.
Overridden Controls:
None.
Parameters Changed:
· Surface Color

Notes:
· This shader uses its own illumination model hence the LightWave illumination model should be bypassed by setting :
- Luminosity 100%,
- Diffuse 0%
- Specular 0%
· Use Texture Size to create other interesting textures.