

Spatter

Type:
3D procedural texture
Description:
Creates a texture which will make the object look as if it was spattered with paint.
Overridden Controls:
None
Parameters Changed:
· Surface Color

Notes:
· This shader uses its own illumination model hence the LightWave illumination model should be bypassed by setting :
- Luminosity 100%
- Diffuse 0%
- Specular 0%