Star Field

Type:
3D procedural texture
Description:
Creates a texture which when mapped on a large sphere, gives the appearance of stars.
Overridden Controls:
None
Parameters Changed:
· Surface Color
· Surface Transparency



Notes:
· This shader uses its own illumination model hence the LightWave illumination model should be bypassed by setting : · Best way to achieve the result you want is to experiment with this shader.
· First thing to change should be the texture size.